My latest work has been editing game trailers for Blizzard Entertainment.
In total, I've spent 7 years working across Activision/Blizzard's biggest franchises - Overwatch, World of Warcraft, Diablo, Hearthstone, and Call of Duty.
6 years at Activision/Blizzard, finishing as Lead Editor/manager of the entire esports post-production department. I helped build the game-capture pipeline from the ground up, earned 5 Emmy nominations along the way, and live-edited BlizzCon every year I was there.
Co-created with Michael Zhang, this series told the story of triumph and defeat while showcasing the game itself. One of the channel's most-viewed series.
Sound editing and delivering an edit to a live crowd after 2 years of hiatus was truly a magical moment.
There's nothing quite like hyping up a live crowd, promoting certain match-ups, skins on sale, or the start of a new season. These were satisfying to pull off, especially when you got to be in the arena.
Several different series to bring new players into the game or developing the story of what made a certain match exceptional.
I have a traditional advertising/marketing background and started my video game career with partnerships including Coca-Cola, T-Mobile, Toyota, & HP.
My team and I revolutionized the broadcast by creating lofi map beauty shots as the commercial breaks between the action.
I was the manager of all the editors of the Call of Duty League. I would also have the honor to edit for the ultra successful franchise.
Beyond the trailers, I've also cut recap, review, and behind-the-scenes content for the game - looking back at major content drops and giving fans a closer look at what went into building them.
I would frequently edit live panels and announcements for Hearthstone at BlizzCon. Additionally have edited an influencer series.
A 2 hour, live to tape Hearthstone event that made it to the top of Twitch with 700k congruent viewers.
▶ Hearthstone x StarCraft StreamWatch on Twitch →